HS0AE4XEPI61H Renesas Electronics America, HS0AE4XEPI61H Datasheet

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HS0AE4XEPI61H

Manufacturer Part Number
HS0AE4XEPI61H
Description
EMULATOR BASE UNIT AE4
Manufacturer
Renesas Electronics America
Type
Smart Cardr
Datasheets

Specifications of HS0AE4XEPI61H

Contents
E6000 Emulator and CD-ROM
For Use With/related Products
AE-4X
Lead Free Status / RoHS Status
Contains lead / RoHS non-compliant

Related parts for HS0AE4XEPI61H

HS0AE4XEPI61H Summary of contents

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... Hitachi Microcomputer Development Environment System ADE-702-314 Rev. 1.0 03/28/02 Hitachi, Ltd. AE-4X Series E6000 Emulator User’s Manual HS0AE4XEPI61HE ...

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Hitachi neither warrants nor grants licenses of any rights of Hitachi’s or any third party’s patent, copyright, trademark, or other intellectual property rights for information contained in this document. Hitachi bears no responsibility for problems that may arise with ...

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IMPORTANT INFORMATION READ this user's manual before using this E6000 emulator. KEEP the user's manual handy for future reference. Do not attempt to use the E6000 emulator until you fully understand its mechanism. E6000 emulator: Throughout this document, the term ...

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LIMITED WARRANTY Hitachi warrants its E6000 emulators to be manufactured in accordance with published specifications and free from defects in material and/or workmanship. Hitachi, at its option, will repair or replace any E6000 emulators returned intact to the factory, transportation ...

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State Law: Some states do not allow the exclusion or limitation of implied warranties or liability for incidental or consequential damages, so the above limitation or exclusion may not apply to you. This warranty gives you specific legal rights, and ...

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READ this user's manual before using this emulator product. • KEEP the user's manual handy for future reference. Do not attempt to use the emulator product until you fully understand its mechanism. DEFINITION OF SIGNAL WORDS This is the ...

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Observe the precautions listed below. Failure will result in a FIRE HAZARD and will damage the user system and the emulator product or will result in PERSONAL INJURY. The USER PROGRAM will be LOST not ...

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Thank you for purchasing the AE-4X series E6000 emulator. The AE-4X series E6000 emulator (hereafter referred to as the E6000) was designed as a software and hardware development tool for systems based on Hitachi's original AE-4 series microcomputers, including the ...

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This manual describes how to set up and use the E6000 emulator for AE-4X series microcomputers and gives specifications for the emulator. Section 1, Introduction, gives a rapid introduction to the system’s facilities, including an overview of the main emulation ...

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PCMCIA Interface Card User's Manual (HS6000EIP01HE) LAN Adapter User’s Manual (HS6000ELN01HE) Conventions This manual uses the following typographical conventions: Style Used for Text that you type in, or that appears on the screen. computer A label representing the actual value ...

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About This Manual..............................................................................................ii Section 1 Introduction .......................................................................................1 1.1 Debugging Features .......................................................................................................... 1 1.1.1 Breakpoints .......................................................................................................... 1 1.1.2 Trace .................................................................................................................... 1 1.1.3 Execution Time Measurements............................................................................ 2 1.1.4 Performance Analysis .......................................................................................... 2 1.1.5 Bus Monitoring .................................................................................................... 2 1.1.6 Coverage .............................................................................................................. 2 Complex ...

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Connecting the User System Interface Cable Body to the E6000 Emulator ........ 18 User System Interface Cable Head ...................................................................... 19 3.1.2 3.1.3 Connecting the Use System Interface Cable Head............................................... 20 3.1.4 Antenna at the User System Interface Cable Head ...

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Watching Variables.............................................................................................. 51 4.7 Stepping Through a Program ............................................................................................ 54 4.7.1 Single Stepping .................................................................................................... 54 4.7.2 Stepping Over a Function .................................................................................... 59 4.7.3 Displaying Local Variables.................................................................................. 60 4.8 Using the Complex Event System..................................................................................... 62 4.8.1 Defining an Event Using ...

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Figure 2.1 Computer Properties Dialog Box (Before Setting)................................................... 8 Figure 2.2 Edit Resource Setting Dialog Box............................................................................ 10 Figure 2.3 Computer Properties Dialog Box (After Setting) ..................................................... 11 Figure 2.4 Faulty Connection Message ..................................................................................... 15 Figure 2.5 Communication Problem Message........................................................................... 16 ...

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Figure 4.18 Open Memory Window Dialog Box ...................................................................... 50 Figure 4.19 Memory Window (Byte) ........................................................................................ 51 Figure 4.20 Watch Window (After Adding Variables).............................................................. 52 Figure 4.21 Watch Window (Symbol Expansion) ..................................................................... 53 Figure 4.22 Add Watch Dialog Box .......................................................................................... 53 ...

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Table 1.1 Memory Types........................................................................................................... 5 Table 1.2 Environment Conditions ............................................................................................ 6 Table 2.1 Address Map of PC Interface Board and Memory Switch Setting ............................ 9 Table 3.1 Initial Value Differences between MCU and E6000 Emulator.................................. 29 Table 3.2 EEPROM Differences ...

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The E6000 emulator is an advanced realtime in-circuit emulator which allows programs to be developed and debugged for the AE-4 series microcomputers (herein after called the MCU). The E6000 emulator can be used either without a user system, for developing ...

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It is also possible to store all bus cycles and then just look at selected cycles. This is called trace filtering. 1.1.3 Execution Time Measurements The E6000 emulator allows you to measure the total execution time measure the ...

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Tracking down such problems using simple PC breakpoints can be very time consuming. The E6000 emulator provides a very sophisticated system for giving a precise description of the conditions ...

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A signal state on one or more of the four external probes Delay cycles after an event The event detection system can be used to control the break and trace functions of the E6000 emulator. 1.2.3 Breaks You use breaks ...

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Table 1.1 Memory Types Memory Type Description On-chip Accesses the MCU on-chip memory. User Accesses the memory on the user system. Emulator Accesses the emulation memory. Note) "User" can not be set on this emulator. The contents of a specified ...

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Environment Conditions Observe the conditions listed in table 1.2 when using HS0AE4EPI61H. Table 1.2 Environment Conditions Item Temperature Humidity Ambient gases DC input voltage User system voltage (UVcc) AC input power supply 1.3.5 Emulator External Dimensions and Mass Dimensions: ...

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This section explains how to: Set up the PC interface board (HS6000EII01H separately purchased). Set up the E6000 emulator. Install the HDI software and use it to check correct operation of the entire system. To use another interface board, such ...

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Before proceeding you should check that you have all the items listed above, and contact your supplier if any are missing. 2.2 Setting Up the PC Interface Board on Windows 2.2.1 Setting Up the PC Interface Board ® Start up ...

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A memory area that is not listed in the dialog box can be assigned to the PC interface board. Table 2.1 lists the address ranges that can be set by the switch on the rear panel of the PC interface ...

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The Edit Resource Setting dialog box will be displayed. Figure 2.2 Edit Resource Setting Dialog Box Enter the memory area addresses in Start value and End value. Shut down the host computer (do not restart it) and turn off the ...

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Figure 2.3 Computer Properties Dialog Box (After Setting) 2.2.2 Modifying the CONFIG.SYS File Prevent the memory area for the PC interface board being accessed by another program as follows: Select Run from the Start menu. Type SYSEDIT and click OK. ...

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DEVICE=C:\WINDOWS\EMM386.EXE X= aaaa – bbbb Here, aaaa is the upper four digits of Start value and bbbb is the upper four digits of End value. For example, for the switch set to 6, you would set the line to read: ...

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Setting Up the PC Interface Board on Windows NT The PC interface board uses the ISA bus slot, and therefore the host computer must have a spare ISA bus slot. This section describes the general procedure for installing the ...

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Start End 0 H'C0000 H'C3FFF 1 H'C4000 H'C7FFF 2 H'C8000 H'CBFFF 3 H'CC000 H'CFFFF If the Intel P&P BIOS disk is supplied with the host computer, define the memory area as follows: • Start the host computer with the ...

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Troubleshooting 2.5.1 Faulty Connection If the following message box appears during initialization, the PC interface board was not able to detect the E6000 emulator. Figure 2.4 Faulty Connection Message This indicates: Power supply not connected to the E6000 emulator, ...

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Communication Problems The following message box indicates that the HDI was not able to set up the E6000 emulator correctly: Figure 2.5 Communication Problem Message This indicates: The memory area reserved in the CONFIG.SYS file does not match the ...

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This section explains how to connect the E6000 emulator to the user system. 3.1 Connecting to the User System This E6000 emulator package includes a user system interface cable dedicated for use with the IC card reader. The head of ...

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Connecting the User System Interface Cable Body to the E6000 Emulator Plug the user system interface cable body into the E6000 emulator, taking care to insert it straight, and push it firmly into place. Figure 3.2 External View of ...

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User System Interface Cable Head The following figure shows an overview of the contactless user system interface cable. Figure 3.3 External View of the Contact less User System Interface Cable The following explains each section. Through hole CAP1 for ...

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Antenna pattern This antenna pattern is for the contact less operation based on ISO14443. SDIP-64 IC socket This IC socket is used to check working samples. The operation of working samples of SDIP-64- type chips can be checked. This socket ...

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Antenna at the User System Interface Cable Head Figures 3.4 and 3.5 show the shape and resonance characteristics of an antenna for ISO14443 contact operation on the user system interface cable head. Figure 3.4 External View of the User ...

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Figure 3.5 Resonance Characteristics of the User System Interface Cable Head (Horizontal axis: frequency 1 MHz/Div, Vertical axis: attenuation factor: relative value (log scale) 3.2 Power Supply 3.2.1 AC Adapter The AC adapter supplied with the E6000 emulator must be ...

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Power Supply Monitor Circuit 3.2.3 The E6000 emulator incorporates a power supply monitor circuit From AC adapter that only lights the red LED when a voltage higher than 4. supplied. If this LED does not light, you should ...

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The following diagrams show the equivalent circuits of the interface signals: Vcc: Figure 3.7 User System Interface Signal Circuit CLK: Figure 3.8 User System Interface Circuit for CLK RESET: Figure 3.9 User System Interface Circuit for RESET 24 ...

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I/O-1/IRQ and I/O-2/IRQ: Figure 3.10 User System Interface Circuit for I/O-1/IRQ and I/O-2/IRQ La and Lb: Figure 3.11 User System Interface Circuit for La and Lb 3.3.3 External Probes/Trigger Output 1 An 8-pin connector, marked EXT1 (at the lower right ...

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The external probe interface circuit is shown in figure 3.13. Figure 3.13 External Probe1 Interface Circuit The trigger output is a low-level signal and is controlled by event channel 8. The trigger output is available as either T5V (within the ...

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Power Supply Circuit When the user system is connected to the E6000 emulator, start up the E6000 emulator and then turn on/off the user system. Failure will result in a FIRE HAZARD and will damage the ...

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Jumper Pin Settings Do not change the settings of jumper pin JP1 if removing the cover of the emulator. Keep pins 1 and 2 closed. 28 ...

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Differences between MCU and E6000 Emulator 3.5.1 Registers When the E6000 emulator is initialized or the system is reset, there are some differences in the initial values in some of the general registers between the MCU and E6000 emulator ...

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WDT Table 3.3 WDT Differences between MCU and E6000 Emulator Item MCU EWE interrupt The interrupt processing starts after instruction 1) is executed, in the following example: 1) MOV.B R0L,@ECR 2) EEPMOV.B UDF interrupt No UDF interrupt processing is ...

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Security Table 3.5 Security Differences between MCU and E6000 Emulator Item MCU LVD The MCU is reset if low voltage is detected. HVD The MCU is reset if a high voltage is detected. LFD The MCU is reset if ...

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The following describes a sample debugging session, designed to introduce the main features of the E6000 emulator used in conjunction with the Hitachi debugging interface (HDI) software. The tutorial is designed to run in the E6000 emulator’s resident memory so ...

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Starting HDI To start the HDI: Select HDI for E6000 AE-4 from the Start menu. Figure 4.1 HDI Start Menu 33 ...

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Selecting the Target Platform The HDI has extended functions for supporting multiple target platforms, and if your system is set up for more than one platform you will first be prompted to choose the target platform. Figure 4.2 Select ...

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Menu bar Tool bar Program window Status bar Figure 4.3 Hitachi Debugging Interface Window For the key features of HDI, see Hitachi Debugging Interface User’s Manual. For the functions specialized for the E6000 emulator, refer to the on-line help. Menu ...

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Setting up the E6000 Emulator Before downloading a program to the E6000 emulator, you first need to set up the target MCU conditions. The following items need to be configured: The device type The device option The clock source ...

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Figure 4.4 Configuration Dialog Box 37 ...

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Set up the options as shown in table 4.1. Table 4.1 Configuration Options Option Device Clock Timer resolution User system voltage monitoring level (User LowVCC threshold) Driver Watchdog timer and user reset All other options Communication mode Break count Click ...

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The Memory Mapping dialog box shown in figure 4.5 is displayed. Figure 4.5 Memory Mapping Dialog Box Table 4.2 lists the three memory types available in the E6000 emulator. Table 4.2 Memory Types Memory Type Description On-chip Accesses the MCU ...

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For this tutorial, we can use the default mapping, but you can edit the mapping as follows: To change the map setting, click the Edit button after selecting the target mapping line, or simply double-click that line. Here, double-click the ...

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Figure 4.7 System Status Window (Memory Sheet) Note: The memory map differs depending on the target MCU. 4.4 Downloading the Tutorial Program After the E6000 emulator is set up, you can download the object program you want to debug. 4.4.1 ...

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Figure 4.8 Open Dialog Box (Object File Selection) When a file has been loaded, the dialog box shown in figure 4.9 displays information about the memory areas that have been filled with the program code. Click OK to continue. The ...

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Choose Source… from the View menu, or click the Program Source button in the toolbar. You will be prompted for the C source file corresponding to the object file you have loaded. Figure 4.10 Open Dialog Box (Source File Selection) ...

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If necessary, choose Font... option from the Customize submenu on the Setup menu to choose a font and size suitable for your host computer. Initially the program window opens showing the beginning of the main program, but you can scroll ...

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Figure 4.12 Setting a Breakpoint (PC Break) The word Break will be displayed there to show that a PC break is set at that address. Although not performed in this tutorial, double-clicking repeatedly in the Break column can change the ...

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Executing the Program To run the program from the address pointed to by the reset vector: Choose Reset Go from the Run menu, or click the Reset Go button in the toolbar. The program will be executed up to ...

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Figure 4.14 System Status Window (Platform Sheet) The Cause of last break line shows that the break was a PC break. The Run Time Count line shows that the user program executing time (from user program start to break) is ...

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Examining Registers While the program is halted you can refer to the contents of the MCU registers. These are displayed in the Registers window. Choose Registers from the View menu, or click the CPU Registers button in the toolbar: ...

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Edit the value to H'1016, the start address of the main program, and click OK. The highlighted bar will move to the top of the main program to show the new PC value. Choose Go from the Run menu, or ...

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Examining Memory and Variables You can monitor the behavior of a program by examining the contents of an area of memory displaying the values of variables used in the program. 4.6.1 Viewing Memory You can view the ...

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Clicking OK opens the Memory window showing the specified area of memory and enables to check the contents of the memory block. 4.6.2 Watching Variables As you execute a step of a program useful to be able to ...

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The Watch window will display the variable. Figure 4.20 Watch Window (After Adding Variables) You can double-click the + symbol to the left of symbol a in the Watch window to expand it and display the individual elements in the ...

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Figure 4.21 Watch Window (Symbol Expansion) A variable name can be specified to add a variable to the Watch window. Click in the Watch window with the right mouse button to display a popup menu, and choose Add Watch.... Enter ...

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The long-type variable max is added to the Watch window. Figure 4.23 Watch Window (Adding Variables) 4.7 Stepping Through a Program The E6000 emulator provides a range of options to perform step execution by executing an instruction or statement at ...

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The program is executed and stopped at H'107a by set PC break. The statement of sort (a) ; will be highlighted. Figure 4.24 Program Window after Executing the Reset Go Command Choose Step In two times from the Run menu, ...

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Figure 4.25 Program Window after Executing the Step In Command (1) Exit the function, and back to the next statement in the main program, by choosing Step Out from the Run menu, or clicking the Step Out button in the ...

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Address H'1044 will be highlighted showing that the emulator has exit from the function. Figure 4.26 Program Window after Executing the Step Out Command 57 ...

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Choose Step In four times from the RUN menu, or click the Step In button four times to call the change function. Figure 4.27 Program Window after Executing the Step In Command (2) 58 ...

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Stepping Over a Function The Step Over command executes a function, without single stepping through the body of the function, and stops at the next statement in the main program. Choose Step Over three times from the Run menu, ...

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Displaying Local Variables For example, we will examine the local variables in the function sort. This function declares five local variables min, and max. Choose Locals from the View menu, or click the Locals button in ...

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The contents of variable min and max are changed and their values are displayed. Figure 4.30 Locals Window (After Contents of Variable min are Changed) Double click the + symbol in front of array a in the ...

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Figure 4.31 Locals Window (Elements of Array Variable a after Function sort has been 4.8 Using the Complex Event System So far in this tutorial we have monitored the behavior of the program by observing the contents of an area ...

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Click in the Breakpoints window with the right mouse button, and choose Add.. to set a new breakpoint. The following dialog box allows you to set the breakpoint’s properties. Figure 4.32 Breakpoint/Event Properties Dialog Box Set the Type to Event ...

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The Breakpoints window shows the new event you have defined. Choose Reset Go from the Run menu, or click the Reset Go button in the toolbar. Execution will stop at the PC breakpoint set at address H'1040. Run the program ...

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Execution will stop at address H'10ca. Figure 4.34 Stopping the Program by an Event Breakpoint The status bar will display Break = Complex Event System to indicate that the break was caused by satisfaction of the event condition. 65 ...

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Using the Trace Buffer The trace buffer allows you to look back over previous MCU cycles to see exactly what the MCU was doing prior to a specified event. 4.9.1 Displaying the Trace Buffer You can specify the address ...

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If necessary, adjust the width of each column by dragging the column dividers on either side of the labels just below the title bar. In cycle -00003, you can see that address H'011ca has been accessed. 4.9.2 Setting a Trace ...

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Select Pattern in the Type section. In the Address section click Address and type H'10ca in the Address Lo field. Click Bus / Area to display the Bus / Area panel. Set Bus State to CPU Prefetch. Figure 4.37 Bus ...

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Figure 4.38 Trace Window (When Trace Filter is Specified) 69 ...

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Measuring the Performance By using the performance analysis function in the HDI, you can measure the performance of a program. The results are displayed as a histogram or as percentages. 4.10.1 Selecting the Measurement Conditions Select the conditions for ...

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The following dialog box will be displayed to allow selection of the measuring conditions. Figure 4.39 Selecting the Conditions for Measurement Select Time Of Specified Range Measurement from Measurement Method to measure the performance over the specified range. Input Range1 ...

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In the Performance Analysis Conditions window, the conditions selected in the Performance Analysis Properties dialog box are displayed. Figure 4.40 Displaying the Measurement Conditions Click OK to set the measurement conditions. Now, the performance of the execution in the address ...

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Displaying the Analysis Results The performance analysis results are displayed as a histogram or as percentages. Select Performance Analysis from the View menu or click the PA button in the toolbar and open the Performance Analysis dialog box. Figure ...

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Figure 4.42 Displaying the Analysis Results (2) The analysis results are displayed as percentages and as the actual time measured. 4.11 Bus Monitor You will be able to refer to the contents of memory in realtime (minimum time to update ...

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Select the check box left to Monitor 1 and input H’00ffcf00, choose Access, then click the OK button. Figure 4.44 Set Address For RAM Monitor Dialog Box Choose Reset Go from the Run menu or click the Reset Go button ...

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Stack Trace Function By using the stack trace function, you can check the history of functions called when user programs stopped and the results of having allocated automatic variables. Double click the BP column, including address H'1090, in the ...

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You can see that the PC is currently in the sort function and is called from the main function. Note: This function can be used only when a load module with debugging information in Dwarf2 format has been loaded. 4.13 ...

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Clicking the Save to CSV button in the Coverage Main window saves this coverage result with the CSV-file format. For details on the above functions, refer to the online help. Online help can be displayed by clicking the Help button ...

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Choose Save Session from the File menu. Choose Exit from the File menu to exit HDI. 79 ...

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What Next? This tutorial has introduced you to some of the key features of the E6000 emulator, and their use in conjunction with the HDI. By combining the emulation tools provided in the E6000 emulator you can perform extremely ...

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... System Set-Up for Test Program Execution To execute the test program, use the following hardware; do not connect the user system interface cable and user system. AE-4 E6000 emulator (HS0AE4XEPI61H) Host computer (MS-DOS) E6000 PC interface board (One of the following interface boards is shown in this manual. ...

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Diagnostic Test Procedure Using Test Program Insert the CD-R (HS0AE4EPI61SR supplied with the E6000) into the CD-ROM drive of the host computer by pressing the Shift key, move the current directory to <Drive>:\Diag with a command prompt, and enter ...

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Message E6000 AE-4X Emulator Tests Vn.m Copyright (c) 2001 Hitachi Ltd. Loading driver.............................................……….OK (Use PCI) Initializing driver…………………………………...OK Searching for interface card .....................................OK Checking emulator is connected ..............................OK Emulator board information: Main board ID Emulation board ID: Description Test ...

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Test Register A) IDR0 Register ........................................................OK B) PAGE Register .......................................................OK C) TRACE G/A Register ............................................OK D) PERFM G/A Register ............................................OK E) CES G/A Register ..................................................OK F) IDR1 Register .........................................................OK G) IDR2 Register ........................................................OK H) EEMAX Register ...................................................OK I) CHIPTYPE ...

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Test Internal ROM and RAM A) Decode Test (Internal ROM) ...............................OK B) Marching test (Internal ROM) ...............................OK C) Decode Test (Internal RAM) ...............................OK D) Marching Test (Internal RAM) ..............................OK 7) RESERVED 8) Test Emulation RAM STEP Operation A) ...

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Test Emulation RAM Trace A) Free Trace...............................................................OK B) Range Trace............................................................OK C) Point to Point Trace ................................................OK D) Start and Stop Event Trace .....................................OK E) Trace memory Overflow.........................................OK F) Time STAMP Trace................................................OK G) Start and Stop Event Trace Test2 ...........................OK ...

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Test PC_CVR A) RESERVED B) ALL Coverage Test 2 ............................................ OK C) Area Coverage Test 1 ............................................ OK D) Area Coverage Test 2............................................. OK E) Area Coverage Test 3 ........................................ …. Coverage Test.................................................. .. Coverage ...

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Test DATA_CVR A) ALL Coverage Test 1 ............................................OK B) Area Coverage Test 1 ............................................OK D) Area Coverage Test 2 .............................................OK F) RDWR Coverage Test.............................................OK G) EEPWR Coverage Test .......................................... Coverage Test....................................................OK Tests run for 0H: 20M: 46S ...

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Appendix A Command Line Functions This section lists the E6000 emulator command line functions. Command Type: General: HDI general commands Specific: Commands specific to the E6000 emulator For HDI general command line functions, refer to the Hitachi Debugging Interface User’s ...

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Table A.1 Command List (cont) Command Name CLOCK COVERAGE COVERAGE_CLEAR DEVICE_TYPE DISASSEMBLE EEPROM_DISPLAY EEPROM_MAP ERASE EVALUATE FILE_LOAD FILE_SAVE FILE_VERIFY GO GO_RESET GO_TILL HALT HELP INITIALISE LOG 90 Abbrevia- Command tion Type CK Specific CV Specific CC Specific DE Specific DA ...

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Table A.1 Command List (cont) Command Name MAP_DISPLAY MAP_SET MEMORY_DISPLAY MEMORY_EDIT MEMORY_FILL MEMORY_MOVE MEMORY_TEST QUIT RADIX REFRESH REGISTER_DISPLAY REGISTER_SET RESET SLEEP STEP STEP_OUT STEP_OVER STEP_RATE Abbrevia- Command tion Type MA General MS Specific MD General ME General MF General MV ...

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Table A.1 Command List (cont) Command Name SUBMIT SYMBOL_ADD SYMBOL_CLEAR SYMBOL_LOAD SYMBOL_SAVE SYMBOL_VIEW TEST_EMULATOR TIMER TRACE_ALL TRACE_ACQUISITION TRACE_COMPARE TRACE_SAVE TRACE_SEARCH USER_SIGNALS Note: No commands are available for the bus monitor functions. 92 Abbrevia Command tion Type SU General SA General ...

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