SC2200UFH-300 AMD (ADVANCED MICRO DEVICES), SC2200UFH-300 Datasheet - Page 320

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SC2200UFH-300

Manufacturer Part Number
SC2200UFH-300
Description
Manufacturer
AMD (ADVANCED MICRO DEVICES)
Datasheet

Specifications of SC2200UFH-300

Operating Temperature (min)
0C
Operating Temperature (max)
85C
Operating Temperature Classification
Commercial
Mounting
Surface Mount
Lead Free Status / RoHS Status
Not Compliant

Available stocks

Company
Part Number
Manufacturer
Quantity
Price
Part Number:
SC2200UFH-300F
Manufacturer:
NSC
Quantity:
201
7.2.3.4
The Mixer/Blender takes each pixel of the graphics and
video data streams and mixes or blends them together.
Mixing is simply choosing the graphics pixel or the video
pixel. Blending takes a percentage of a graphics pixel
(Alpha_value * Graphics_pixel_value) and percentage of
the video pixel (1 - Alpha_Value * Video_pixel_value) and
adds them together. The percentages of each add up to
100%. The actual formula is:
• Blended Pixel = (Alpha_value * Graphics_pixel_value) /
Where: Alpha_value = 0 to 255
Mixing and blending are supported simultaneously for
every rendered frame, however, each pixel can only be
mixed or blended. The mix or blend question is decided by
the pixel position, whether video is overlaid on the graphics
or visa versa (GFX_INS_VIDEO, F4BAR0+Memory Offset
4Ch[8]), and several programmed “windows”. Figure 7-11
illustrates and example frame.
Graphics Window
The graphics window is defined in the GX1 module’s dis-
play controller and is always the full screen resolution.
Video Window
The video window tells the Mixer/Blender where the video
window is and its size. If Direct Video mode is enabled (see
Section 7.2.1.1 "Direct Video Mode" on page 323), the
video window must be defined as the resolution of the
video port data resolution (720x480 for NTSC, 720x576 for
332
256 + ((256 – Alpha_value) * Video_pixel_value) / 256
Window
Cursor
Color/Chroma Key and Mixer/Blender
Register
32580B
Position
Video Y
Figure 7-11. Graphics/Video Frame with Alpha Windows
ALPHA1_WIN_PRIORITY = 10
ALPHA2_WIN_PRIORITY = 01
ALPHA3_WIN_PRIORITY = 00
Graphics Window (GFX_INS_VIDEO = 0)
Video Window
Position Register
Video X
Alpha Window #1
PAL). Vertical scaling is not allowed. Horizontal scaling is
allowed. If the video source is from the GX1 module’s video
frame buffer (which includes Capture Video mode, see
Section 7.2.1.2 "Capture Video Mode" on page 324) then
the video data can be scaled both horizontally and verti-
cally. The video data size, scaled or unscaled, must equal
the video window size. The Video X Position (horizontal)
and Video Y Position (vertical) registers (F4BAR0+Memory
Offset 08h and 0Ch) define the video window.
Cursor Window
The cursor window can be managed two ways: with the
GX1 module’s hardware cursor or a software cursor. When
using the hardware cursor, the displayed colors of the
hardware cursor must be the cursor color keys (see Sec-
tion 4.5.3 “Hardware Cursor” in the GX1 data book). When
the software cursor is used, the cursor size and position
are not defined using registers. The cursor size, position,
and image are determined through the use of the cursor
color key colors in the graphics frame buffer. When the cur-
sor is described in this manner, the cursor can be of any
size and shape.
Alpha Windows
Up to three alpha windows can be defined. They are used
only for blending. They can be of any size up to the graph-
ics window size and they may overlap. To support overlap-
ping of the alpha windows they can be prioritized as to
which one is on top (F4BAR0+Memory Offset 4Ch[20:16]).
The alpha windows are programmed at F4BAR0+Memory
Offset 60h-88h.
Alpha Window #3
Alpha Window 3
X Position
Register
AMD Geode™ SC2200 Processor Data Book
Y Position
Window 3
Register
Alpha
Video Processor Module

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