ATTINY48-MMHR Atmel, ATTINY48-MMHR Datasheet - Page 194

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ATTINY48-MMHR

Manufacturer Part Number
ATTINY48-MMHR
Description
MCU AVR 4KB FLASH 12MHZ 28QFN
Manufacturer
Atmel
Series
AVR® ATtinyr
Datasheet

Specifications of ATTINY48-MMHR

Core Processor
AVR
Core Size
8-Bit
Speed
12MHz
Connectivity
I²C, SPI
Peripherals
Brown-out Detect/Reset, POR, WDT
Number Of I /o
24
Program Memory Size
4KB (2K x 16)
Program Memory Type
FLASH
Eeprom Size
64 x 8
Ram Size
256 x 8
Voltage - Supply (vcc/vdd)
1.8 V ~ 5.5 V
Data Converters
A/D 8x10b
Oscillator Type
Internal
Operating Temperature
-40°C ~ 85°C
Package / Case
*
Lead Free Status / RoHS Status
Lead free / RoHS Compliant
21.2.3
21.2.4
194
ATtiny48/88
Chip Erase
Programming the Flash
A Chip Erase must be performed before the Flash and/or EEPROM are reprogrammed. The
Chip Erase command will erase all Flash and EEPROM plus lock bits. If the EESAVE fuse is
programmed, the EEPROM is not erased.
Lock bits are not reset until the program memory has been completely erased. Fuse bits are not
changed.
The Chip Erase command is loaded as follows:
The Flash is organized in pages, see
the program data is latched into a page buffer. This allows one page of program data to be pro-
grammed simultaneously. The following procedure describes how to program the entire Flash
memory:
A. Load Command “Write Flash”
B. Load Address Low byte
C. Load Data Low Byte
• The command needs only be loaded once when writing or reading multiple memory
• Skip writing the data value 0xFF, that is the contents of the entire EEPROM (unless the
• Address high byte needs only be loaded before programming or reading a new 256 word
1. Set XA1, XA0 to “10”. This enables command loading
2. Set BS1 to “0”
3. Set DATA to “1000 0000”. This is the command for Chip Erase
4. Give CLKI a positive pulse. This loads the command
5. Give WR a negative pulse. This starts the Chip Erase. RDY/BSY goes low
6. Wait until RDY/BSY goes high before loading a new command
1. Set XA1, XA0 to “10”. This enables command loading.
2. Set BS1 to “0”.
3. Set DATA to “0001 0000”. This is the command for Write Flash.
4. Give CLKI a positive pulse. This loads the command.
1. Set XA1, XA0 to “00”. This enables address loading.
2. Set BS1 to “0”. This selects low address.
3. Set DATA = Address low byte (0x00 – 0xFF).
4. Give CLKI a positive pulse. This loads the address low byte.
1. Set XA1, XA0 to “01”. This enables data loading.
2. Set DATA = Data low byte (0x00 – 0xFF).
locations.
EESAVE Fuse is programmed) and Flash after a Chip Erase.
window in Flash or 256 byte EEPROM. This consideration also applies to Signature bytes
reading.
Table 21-1 on page
191. When programming the Flash,
8008G–AVR–04/11

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