AT32UC3C164C-AUR Atmel, AT32UC3C164C-AUR Datasheet - Page 36

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AT32UC3C164C-AUR

Manufacturer Part Number
AT32UC3C164C-AUR
Description
IC MCU AVR32 64K FLASH 100TQFP
Manufacturer
Atmel
Series
AVR®32 UC3r
Datasheet

Specifications of AT32UC3C164C-AUR

Core Processor
AVR
Core Size
32-Bit
Speed
66MHz
Connectivity
CAN, Ethernet, I²C, IrDA, LIN, SPI, UART/USART, USB
Peripherals
Brown-out Detect/Reset, DMA, I²S, POR, PWM, WDT
Number Of I /o
81
Program Memory Size
64KB (64K x 8)
Program Memory Type
FLASH
Ram Size
16K x 8
Voltage - Supply (vcc/vdd)
3 V ~ 5.5 V
Data Converters
A/D 16x12b, D/A 4x12b
Oscillator Type
Internal
Operating Temperature
-40°C ~ 85°C
Package / Case
100-TFQFP
Processor Series
AT32UC3x
Core
AVR32
Data Bus Width
32 bit
3rd Party Development Tools
EWAVR32, EWAVR32-BL
Lead Free Status / RoHS Status
Lead free / RoHS Compliant
Eeprom Size
-
Lead Free Status / Rohs Status
 Details

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4.5.3
4.5.4
4.5.5
32117BS–AVR-03/11
Supervisor Calls
Debug Requests
Entry Points for Events
The AVR32 instruction set provides a supervisor mode call instruction. The scall instruction is
designed so that privileged routines can be called from any context. This facilitates sharing of
code between different execution modes. The scall mechanism is designed so that a minimal
execution cycle overhead is experienced when performing supervisor routine calls from time-
critical event handlers.
The scall instruction behaves differently depending on which mode it is called from. The behav-
iour is detailed in the instruction set reference. In order to allow the scall routine to return to the
correct context, a return from supervisor call instruction, rets, is implemented. In the AVR32UC
CPU, scall and rets uses the system stack to store the return address and the status register.
The AVR32 architecture defines a dedicated Debug mode. When a debug request is received by
the core, Debug mode is entered. Entry into Debug mode can be masked by the DM bit in the
status register. Upon entry into Debug mode, hardware sets the SR.D bit and jumps to the
Debug Exception handler. By default, Debug mode executes in the exception context, but with
dedicated Return Address Register and Return Status Register. These dedicated registers
remove the need for storing this data to the system stack, thereby improving debuggability. The
Mode bits in the Status Register can freely be manipulated in Debug mode, to observe registers
in all contexts, while retaining full privileges.
Debug mode is exited by executing the retd instruction. This returns to the previous context.
Several different event handler entry points exist. In AVR32UC, the reset address is
0x80000000. This places the reset address in the boot flash memory area.
TLB miss exceptions and scall have a dedicated space relative to EVBA where their event han-
dler can be placed. This speeds up execution by removing the need for a jump instruction placed
at the program address jumped to by the event hardware. All other exceptions have a dedicated
event routine entry point located relative to EVBA. The handler routine address identifies the
exception source directly.
AVR32UC uses the ITLB and DTLB protection exceptions to signal a MPU protection violation.
ITLB and DTLB miss exceptions are used to signal that an access address did not map to any of
the entries in the MPU. TLB multiple hit exception indicates that an access address did map to
multiple TLB entries, signalling an error.
All interrupt requests have entry points located at an offset relative to EVBA. This autovector off-
set is specified by an interrupt controller. The programmer must make sure that none of the
autovector offsets interfere with the placement of other code. The autovector offset has 14
address bits, giving an offset of maximum 16384 bytes.
Special considerations should be made when loading EVBA with a pointer. Due to security con-
siderations, the event handlers should be located in non-writeable flash memory, or optionally in
a privileged memory protection region if an MPU is present.
If several events occur on the same instruction, they are handled in a prioritized way. The priority
ordering is presented in
locations in the pipeline, the events on the oldest instruction are always handled before any
events on any younger instruction, even if the younger instruction has events of higher priority
Table 4-4 on page
38. If events occur on several instructions at different
AT32UC3C
36

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