S1D13742 Epson, S1D13742 Datasheet - Page 8

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S1D13742

Manufacturer Part Number
S1D13742
Description
Mobile Graphics Engine
Manufacturer
Epson
Datasheet
Page 8
2 Features
2.1 Integrated Frame Buffer
2.2 CPU Interface
2.3 Input Data Formats
2.4 Display Support
2.5 Display Modes
S1D13742
X63A-A-001-06
Note
• Embedded 768K byte SRAM display buffer.
• 8/16-bit Intel 80 interface (used for display or register data).
• Chip select is used to select device. When inactive, any input data/command will be
• RGB: 8:8:8, 6:6:6, 5:6:5 (8:8:8 will be truncated to 16 or 18 bpp).
• YUV 4:2:2, 4:2:0 (Internal YUV to RGB Converter stored as 16 or 18 bpp).
• Active Matrix TFT interface.
• 16/18 bit-per-pixel (bpp) color depths.
• 16 bpp to 18 bpp conversion: Input data can be converted from 16 bpp to 18 bpp in one
ignored.
All input data must be internally converted to the same format before being stored in the
display buffer. Different data types can not be mixed within a common display buffer.
• 18/36-bit interface.
• Supports resolutions up to 800x480.
of three ways.
1. RGB (5:6:5) msb copying to create new lsb for the Red and Blue components.
2. Gamma Correction Look-Up-Tables: there are three, 64 position, 8-bit wide
3. RGB (5:6:5) stored in memory: LUT is by-passed. Copy msb to lsb for red and
This conversion is done prior to storing in memory, as this allows for 16 bpp and
18 bpp input data to be mixed.
LUT’s. The data stored in memory can be used as an index into these tables. The
LUT’s are placed on the display side and therefore do not affect the data stored in
memory.
blue during the display read from memory.
Revision 6.01 - EPSON CONFIDENTIAL
www.DataSheet.co.kr
Epson Research and Development
Hardware Functional Specification
Vancouver Design Center
Issue Date: 2007/09/18
Datasheet pdf - http://www.DataSheet4U.net/

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