MCU AVR 16K FLASH 16MHZ 40-PDIP

ATMEGA16A-PU

Manufacturer Part NumberATMEGA16A-PU
DescriptionMCU AVR 16K FLASH 16MHZ 40-PDIP
ManufacturerAtmel
SeriesAVR® ATmega
ATMEGA16A-PU datasheets
 


Specifications of ATMEGA16A-PU

Core ProcessorAVRCore Size8-Bit
Speed16MHzConnectivityI²C, SPI, UART/USART
PeripheralsBrown-out Detect/Reset, POR, PWM, WDTNumber Of I /o32
Program Memory Size16KB (8K x 16)Program Memory TypeFLASH
Eeprom Size512 x 8Ram Size1K x 8
Voltage - Supply (vcc/vdd)2.7 V ~ 5.5 VData ConvertersA/D 8x10b
Oscillator TypeInternalOperating Temperature-40°C ~ 85°C
Package / Case40-DIP (0.600", 15.24mm)Processor SeriesATMEGA16x
CoreAVR8Data Bus Width8 bit
Data Ram Size1 KBInterface Type2-Wire/SPI/USART
Maximum Clock Frequency16 MHzNumber Of Programmable I/os32
Number Of Timers3Maximum Operating Temperature+ 85 C
Mounting StyleThrough Hole3rd Party Development ToolsEWAVR, EWAVR-BL
Development Tools By SupplierATAVRDRAGON, ATSTK500, ATSTK600, ATAVRISP2, ATAVRONEKITMinimum Operating Temperature- 40 C
On-chip Adc8-ch x 10-bitPackage40PDIP
Device CoreAVRFamily NameATmega
Maximum Speed16 MHzOperating Supply Voltage3.3|5 V
Controller Family/seriesAVR MEGANo. Of I/o's32
Eeprom Memory Size512ByteRam Memory Size1KB
Cpu Speed16MHzRohs CompliantYes
For Use WithATSTK600 - DEV KIT FOR AVR/AVR32ATSTK500 - PROGRAMMER AVR STARTER KITLead Free Status / RoHS StatusLead free / RoHS Compliant
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Page 270/352

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changed. A Chip Erase must be performed before the Flash and/or the EEPROM are
reprogrammed.
Note:
1. Load Command “Chip Erase”
2. Set XA1, XA0 to “10”. This enables command loading.
3. Set BS1 to “0”.
4. Set DATA to “1000 0000”. This is the command for Chip Erase.
5. Give XTAL1 a positive pulse. This loads the command.
6. Give WR a negative pulse. This starts the Chip Erase. RDY/BSY goes low.
7. Wait until RDY/BSY goes high before loading a new command.
26.7.4
Programming the Flash
The Flash is organized in pages, see
the program data is latched into a page buffer. This allows one page of program data to be pro-
grammed simultaneously. The following procedure describes how to program the entire Flash
memory:
A. Load Command “Write Flash”
1. Set XA1, XA0 to “10”. This enables command loading.
2. Set BS1 to “0”.
3. Set DATA to “0001 0000”. This is the command for Write Flash.
4. Give XTAL1 a positive pulse. This loads the command.
B. Load Address Low byte
1. Set XA1, XA0 to “00”. This enables address loading.
2. Set BS1 to “0”. This selects low address.
3. Set DATA = Address Low byte ($00 - $FF).
4. Give XTAL1 a positive pulse. This loads the address Low byte.
C. Load Data Low Byte
1. Set XA1, XA0 to “01”. This enables data loading.
2. Set DATA = Data Low byte ($00 - $FF).
3. Give XTAL1 a positive pulse. This loads the data byte.
D. Load Data High Byte
1. Set BS1 to “1”. This selects high data byte.
2. Set XA1, XA0 to “01”. This enables data loading.
3. Set DATA = Data High byte ($00 - $FF).
4. Give XTAL1 a positive pulse. This loads the data byte.
E. Latch Data
1. Set BS1 to “1”. This selects high data byte.
2. Give PAGEL a positive pulse. This latches the data bytes. (See
waveforms)
F. Repeat B through E until the entire buffer is filled or until all data within the page is loaded.
While the lower bits in the address are mapped to words within the page, the higher bits address
the pages within the FLASH. This is illustrated in
ATmega16A
270
1. The EEPRPOM memory is preserved during chip erase if the EESAVE Fuse is programmed.
Table 26-5 on page
267. When programming the Flash,
Figure 26-3
for signal
Figure 26-2 on page
271. Note that if less than
8154B–AVR–07/09